Chapter Six: The Attributes of a Divine-Level Territory

Mundo Mítico dos Três Reinos Pastor eterno 3774 words 2026-08-05 01:44:03

After allocating the attributes, Lin Mu began to examine his surroundings.

As the flowing light dispersed, a simple and rustic courtyard suddenly rose from the ground, with countless tiny inscriptions and runes seemingly drifting through the air.

Lin Mu now stood at the center of the courtyard. The center was an empty patch of land—completely bare and very plain. Ahead were three rooms; the middle one served as the main hall, where the divine-grade Village Founding Order was placed. The two adjacent rooms were likely resting quarters or spaces for handling official affairs.

To the right of the courtyard were another three rooms, which housed the village’s two warehouses and kitchen. Upon establishing the village, the system would gift some basic farming tools, rice seeds, common vegetable seeds, and some craftsman tools, among other items.

On the left side of the courtyard stood a roughly constructed stable, capable of holding a few horses.

Since there were no horses yet, the stable was currently useless.

Lin Mu walked forward, eager to inspect the village attributes set up by the divine-grade Village Founding Order. He quickened his pace and swiftly opened the main door.

Upon entering, Lin Mu’s attention was immediately drawn not to the furnishings inside the hall, but to two individuals standing there.

Indeed, two people. Lin Mu had initially expected only one, because in his previous life, when he founded a village, the system automatically gifted an NPC junior civil official to assist the lord in managing the territory. But now there were two—could this be an added benefit of the divine-grade Founding Order?

The two stood up and bowed as they saw Lin Mu. “Welcome, Lord! Congratulations on successfully founding the village, providing us with a safe haven.”

“Haha, rejoice together! With the assistance of you two, the village will only grow better,” Lin Mu replied calmly, not surprised since NPC intelligence was comparable to that of ordinary people.

“I am Chang Yin, courtesy name Yuanjian,” introduced the NPC on the left.

“I am Feng Zhong, courtesy name Fengjin,” said the one on the right.

Chang Yin was a middle-aged scholar, fair-skinned and clean-shaven, dressed in neat robes and a tall cap, exuding steadiness, harmony, and refined elegance.

Feng Zhong was also middle-aged but burly, broad-shouldered with a square face, a stern expression, dark hair and skin, thick arms, and muscular build, clearly a fierce general type.

Hearing their introductions, Lin Mu introduced himself: “My name is Lin Mu. I do not yet have a courtesy name.”

The courtesy name was an important concept in the world of Mythical Three Kingdoms. Having one signified that one’s innate talent had awakened, and it was unique to each person.

Lin Mu’s lack of a courtesy name meant his talent had yet to be activated.

“We pay our respects, Lord! May you be safe and well!” they said together.

Without exchanging further pleasantries, Lin Mu was eager to check the territory’s attributes.

“You may accompany me to the back hall to inspect the territory’s properties,” Lin Mu invited.

“Thank you for your invitation, Lord,” Feng Zhong and Chang Yin accepted without hesitation and followed him inside.

The back hall was the most important part of the territory. When upgraded to a city, it would become the city’s heart; for now, it was merely the village center.

Inside the back hall, there were no furnishings, only a glowing plaque floating in midair.

Golden dragon-like energy coiled and shifted around it. The plaque’s surface was covered with countless mysterious inscriptions. Lin Mu did not understand their meaning and did not investigate further.

Chang Yin and Feng Zhong showed expressions of longing and reverence upon seeing the plaque, bowing slightly as if deeply respectful, though Lin Mu did not notice their reactions.

Now Lin Mu could view the plaque’s attributes:

[True Dragon Village] (World’s Second Village: A somewhat renowned village that attracts special migrants, but since it is founded in an enclosed area, its effect is limited.)

Level: Primary Village

Village Attributes:

Special Attribute 1: [Earth Virtue Auspice] (Activated): The Yellow Dragon represents earth, symbolizing good fortune and prosperity derived from the dragon vein. The territory must possess a dragon vein; this village occupies Yinglong Valley, a primary spiritual land.

Special Attribute 2: [Cultural Glory] (Activated): Benefiting from Heaven’s grace and cultivating virtue through benevolence, the territory enjoys peace and overall work and training efficiency increased by 100%.

Special Attribute 3: [Humanitarian Blessing] (Activated): Bestowing grace upon all beings, everyone is like a dragon. The qualifications of registered residents are increased by one rank.

Special Attribute 4: [Nuwa’s Compassion] (Activated): The great goddess Nuwa bestows the transformation of nine heavenly dragons to those who deserve it, gathering the world's qi and luck. All resource attributes within the territory are increased by 100%.

Current residents: 3/100

Public sentiment: 85

Security: 35

Tax rate: 10% (This tax is levied on resources obtained within the territory by players, with a 10% submission rate. The system automatically calculates and collects it; the rate is not fixed.)

Current resources: Food 500 units, Stone 500 units, Wood 500 units, Copper coins 1500 (1 unit of food equals 1 jin; 1 unit of stone or wood equals 1 cubic meter)

Current buildings:

Village Council Hall: Manages the village, can issue announcements and handle registrations.

Primary Residences: Quantity 1, housing for villagers with capacity for 5 people; slightly increases public sentiment. Construction requirements: 10 units stone, 10 units wood, 1 primary architect.

Primary Mine: A place for researching, refining, and mining ore veins. Construction requirements: 50 units stone, 50 units wood, 500 copper coins, 1 primary architect.

[Dragon Temple]: Special building, not yet activated.

Primary Migrant Camp: Special building; cannot be upgraded by consuming materials and requires special methods to improve—self-exploration needed.

Constructible buildings:

Primary Tailor Shop: Makes clothing and some equipment, slightly increases production attributes and efficiency, and public sentiment. Construction requirements: Primary tailor, 20 units stone, 15 units wood, 150 copper coins, 1 primary architect.

Primary Blacksmith: Crafts and sells weapons and farming tools; slightly increases public sentiment. Construction requirements: Primary blacksmith, 30 units stone, 20 units wood, 200 copper coins, 1 primary architect.

Primary General Store: Slightly increases public sentiment. Construction requirements: Primary merchant, 20 units stone, 15 units wood, 150 copper coins, 1 primary architect.

Primary Clinic: Researches and sells elixirs, treats patients, slightly increases public sentiment. Construction requirements: Primary physician, 20 units stone, 25 units wood, 300 copper coins, 1 primary architect.

Primary Market: A platform for villagers or players to trade resources, including inter-village trade within the county. Slightly increases public sentiment. Construction requirements: 25 units stone, 35 units wood, 500 copper coins, 5 primary architects.

Primary Lumberyard: Produces wooden goods and lumber; slightly increases public sentiment. Construction requirements: Primary lumberjack, 20 units stone, 15 units wood, 100 copper coins, 1 primary architect.

Primary Dockyard: Researches and builds ships; slightly increases public sentiment. Construction requirements: 20 units stone, 15 units wood, 100 copper coins, 3 primary architects.

Primary Barracks: Recruits and trains soldiers; eligible soldiers can be promoted to generals here; slightly increases security. Construction requirements: 50 units stone, 50 units wood, 500 copper coins, 5 primary architects.

Primary Fishery: Cultivates, breeds, and manages aquatic resources. Construction requirements: 50 units stone, 50 units wood, 500 copper coins, 3 primary architects.

Village area: 1 square kilometer (1000 x 1000 meters)

Territory area: Unlimited (Normally, village territories cover 10 square kilometers, but this village, founded by a divine-grade Founding Order, has no territory restrictions.)

Divine City Heart: Durability 1,000,000/1,000,000, each attack reduces it by 1 point.

Resources required to upgrade the village to intermediate level: 5000 units food, 5000 units stone, 5000 units wood, 100,000 copper coins, 8 basic building types, and at least 100 villagers.

Though different from what Lin Mu had imagined, the reality exceeded his expectations. Divine-grade truly lived up to its name.

His anticipation was greatly satisfied—far better than he had expected. Compared to the heavenly and earthly grades, this foundation was truly exceptional. Lin Mu felt immensely proud, as if he had effortlessly achieved greatness. No, he must keep a low profile. Quietly enter the village—no gunfire, please!

Founding Orders ranked from high to low as follows: divine-grade, heavenly-grade, earthly-grade, mysterious-grade, and yellow-grade.

Yellow-grade Founding Orders offer four territory attributes to choose from after founding a village, but their attributes are mediocre, with rare exceptional traits, and only one attribute can be selected.

Mysterious-grade Founding Orders offer five attributes, better than yellow-grade but without rare traits. Two attributes can be selected.

Earthly-grade Founding Orders are considered high-level, offering six attributes with a high chance of rare territory traits. Examples include: "Increase overall production efficiency by 30%" or "Territory gains a special product: Mysterious Crossbow Carriage." Lin Mu envied the latter most, as it allowed the production of rare specialties. That player who used an earthly-grade Founding Order became famous and was eventually forced to sell the territory, but the wealth gained ensured a lifetime of comfort.

Lin Mu did not know what became of that player, but the village was famous, and many player factions came to purchase the expensive mysterious crossbow carriages to strengthen their armies.

Earthly-grade Founding Orders allowed selection of three territory attributes.

The last type, heavenly-grade, Lin Mu had never seen detailed territory attributes for. Such orders were monopolized by major forces, and no concrete information had surfaced. Some players on the battle network forums had expressed vague admiration, giving Lin Mu a glimpse of their power, which was formidable.

Lin Mu did not know the specifics of the heavenly-grade Founding Order’s powers but believed his divine-grade one could not be much weaker.

His divine-grade Founding Order had no choice in territory attributes—they were fixed. It was a primary spiritual land. Lin Mu understood the secret behind this, something he had never had before but assumed it was similar to the legendary Ten Great Caves and Seventy-Two Blessed Lands. Lin Mu was curious to see the effects of this.

[Humanitarian Blessing] was truly impressive. Lin Mu considered this the best attribute, as it greatly aided the territory’s development by raising the citizens’ qualifications by one rank, thereby enhancing their potential significantly—an immensely powerful effect.

The other two attributes naturally accelerated the territory’s development, ensuring ample resources, soldier training, general breakthroughs, and food supplies without worry.